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 visual and speech recognition model


Houdini: Fooling Deep Structured Visual and Speech Recognition Models with Adversarial Examples

Neural Information Processing Systems

Generating adversarial examples is a critical step for evaluating and improving the robustness of learning machines. So far, most existing methods only work for classification and are not designed to alter the true performance measure of the problem at hand. We introduce a novel flexible approach named Houdini for generating adversarial examples specifically tailored for the final performance measure of the task considered, be it combinatorial and non-decomposable. We successfully apply Houdini to a range of applications such as speech recognition, pose estimation and semantic segmentation. In all cases, the attacks based on Houdini achieve higher success rate than those based on the traditional surrogates used to train the models while using a less perceptible adversarial perturbation.


Reviews: Houdini: Fooling Deep Structured Visual and Speech Recognition Models with Adversarial Examples

Neural Information Processing Systems

This paper presents a way to create adversarial examples based on a task loss (e.g. The approach is tested on a few different domains (pose estimation, semantic segmentation, speech recognition). Overall the approach is nice and the results are impressive. My main issues with the paper (prompting my "marginal accept" decision) are: - The math and notation is confusing and contradictory in places, e.g. It needs to be cleaned up.


Houdini: Fooling Deep Structured Visual and Speech Recognition Models with Adversarial Examples

Cisse, Moustapha M., Adi, Yossi, Neverova, Natalia, Keshet, Joseph

Neural Information Processing Systems

Generating adversarial examples is a critical step for evaluating and improving the robustness of learning machines. So far, most existing methods only work for classification and are not designed to alter the true performance measure of the problem at hand. We introduce a novel flexible approach named Houdini for generating adversarial examples specifically tailored for the final performance measure of the task considered, be it combinatorial and non-decomposable. We successfully apply Houdini to a range of applications such as speech recognition, pose estimation and semantic segmentation. In all cases, the attacks based on Houdini achieve higher success rate than those based on the traditional surrogates used to train the models while using a less perceptible adversarial perturbation.